
Classic Scramble™
The following is the plan for team formation, officials selection, and schedule for the Classic Scramble™ meet.
Team Formation
Quizzers (for the purposes of Scramble defined as anyone who wants to quiz at Scramble, regardless of normal quizzing eligibility) self-organize into teams. They are incentivized to build diverse teams via the following scoring alterations:
- Teams will receive +20 score every quiz for each of the following:
- Teams with quizzers from at least 2 churches
- Teams with at least 1 rookie (non-adult)
- Teams with at least 1 adult who didn't quiz as a youth
- 3rd quizzer bonuses are worth +20
- 4th quizzer bonuses are worth +40
Quizzers will be given "ID sheets" where they will record:
- Name
- Church
- Rookie (non-adult) Y/N
- Adult without quizzing XP Y/N
Quizzers will have 20 minutes to self-organize into teams. Once formed, teams fill out 2 roster sheets and hand them to the meet director.
During the lunch break, teams may trade quizzers between each other.
Officials
The following are the eligibility requirements for Scramble meet officials:
- Quizmasters: Any adult, or any quizzer in their senior year
- Scorekeepers: Anyone
- Answer Judges: Anyone with quizmastering experience
Everyone wanting to officiate should adds their name to an official's roster during the pre-quizzing 20-minute team formation period.
Schedule Generation
There will be some number of "rooms" (outdoors). When each "room" has concluded quizzing, it will immediately begin setup for their next quiz by selecting teams and officials.
Teams will be selected by the following algorithm:
- Filter currently-quizzing teams.
- Sort teams by number of quizzes quizzed ascending, then random.
- Select first-sorted team.
- Select next-sorted teams that have faced selected teams the least.
To select officials, sort the officials list randomly, then find the first person on the list that has not yet officiated in a role they would like, then assign them that role for 2 consecutive quizzes.